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Etherian Sol
Chosen to present at Level Up Toronto 2019
Development Blog:
joshuabresler.wixsite.com/blog/etherian-sol
Game Design Document:
The main challenge that we set for ourselves was to create a new art style with references from Art Nouveau and Minoan architecture, Ukiyo-e textures, and Cyberpunk lighting. The story is a reinterpretation of the Greek myth of Theseus and the Minotaur if Theseus crashed his father's spaceship into an alien temple with the Minotaur and a supercomputer inside.
In addition to the level and game design, I was in charge of making sure all the work from the artists on the team made it in, and was consistent with the game vision. Additionally, I assisted my other team members in a variety of other disciplines when needed.
Roles: Game, Narrative, Level Designer
Time Spent: 8 months
Number of Team Members: 6
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